Author Archives: joshbango
Carrier billing – Moving into the mainstream
The announcement by Amazon, KDDI and NTT DOCOMO this week that carrier billing is being offered to Japanese customers in the Amazon retail store is the most important achievement for this ubiquitous “alternative” payment method in its 20 year history.
The evolution of Android carrier billing: 900 Million and counting
Google has updated the world with the news that nearly 1 in every 8 people on the planet can pay on the internet using Direct Carrier Billing (DCB). The headline from the recent annual “I/O” conference stated that 900 Million … Continue reading
Webinar: App store carrier billing users spend more across all operator services
Leading industry players in the app store ecosystem took part in the recent Bango webinar hosted by the Mobile Ecosystem Forum (MEF), discussing: Does offering carrier billing for third party services cannibalizes operator revenues from traditional services How carrier billing … Continue reading
Monumental days in app store gaming lead to record-shattering year
It’s no stretch to declare 2016 as the most significant year for the app stores since their launch nearly 10 years ago. Nintendo finally dipped their toes into the ocean of mobile apps, both indirectly through Niantic’s Pokémon Go and … Continue reading
MEF Connects Indonesia: What will be big for mobile in 2017?
Bango spoke at the recent MEF Connects event in Jakarta, Indonesia joining the panel session to discuss hot trends in the mobile space, mobile payments as a whole and the ‘next wave’ for the Indonesian mobile ecosystem. Here are the … Continue reading
10 things you need to know about India’s mobile market
In celebration of launching the first ever Google Play carrier billing activation in India, Bango has gathered 10 must know facts about the nation’s thriving mobile market:
Windows 10 fits the carrier bill with Bango partnership
Bango recently announced an expanded partnership with Microsoft to include Direct Carrier Billing across all Windows 10 devices as part of the Universal Windows Platform (UWP). This allows customers to pay for all Windows 10 content, including apps, games, media and software, … Continue reading